Designing the Future

Inferno x World of No Homes AR Experience
​
​
Project
YES! Exhibition at School of Design
(2023)
Timeline
3 weeks
Info
Our class was tasked to perform as a studio and create a new world in AR. Our experimental client is a faceless group of individuals hell bent for world domination with altruistic tendencies.
Through a three-act narrative, we decided to create a story.
We transformed the third floor in the School of Design Waterfront Campus
Role
Strategy & Concept Development
Hardware Experience
Tools
Unity, Poly Scan, Blender3D
Let's take you through the process

After our class failed to act as a studio, we had to rethink our approach.
We spent some time together, and got to work.

Hanan , one of the team members then took our brainstorming session and developed it into a 3-act narrative structure:


Scans and Maps were created


The AR experience was then developed in Unity by Marko Cigljarev with audio by Rachel Halpern

Can't forget about the physical experience.
We decided to mimic a theatre. Grab a ticket, find the usher, and enjoy the show.


